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Settings Reference

Each Granular Note Actor has fields that can be used to display the note in a way that is visually distinct.

Note Details
Note Actor in the Details Panel. The colour band seen is based on the Category chosen.

Basic settings#

Name Description Type
Note Type whatever information the note needs to convey here. Text/string field
Status A 'status' can be considered a sort of a progress report on the note. Dropdown List (See below)
Category A 'category' can be considered the domain or responsibility the note is associated with. Dropdown List (See below)

Status and Category options#

Name Default Options Type
Status Open, Seen, Progress, Urgent, Blocked Texture Icon
Category None, Audio, Gameplay, LevelDesign, Environment Colour

Tip

Want more custom statuses and categories? Want to change existing ones? Check out the section on Customizing Granular Notes!

Text Settings#

Name Description Type
Text Size The size of the note text in the level. Number
Word Wrap Enable or disable word wrap on the written note Boolean
Word Wrap Length Number of characters after which words will wrap to next line Number

Visualization settings#

Name Description Type
Visualize Type The note can be used to point to actors, or denote a specific area that it is relevant to. No Visualization, Point to actors, Draw Sphere, Draw Box, Draw Cylinder

Point to actors#

Name Description Type
Actor List List of actors the note should point towards Array
Line Thickness Thickness of pointer arrow and line Number

Draw Sphere/Box/Cylinder#

Name Description Type
Radius/Height/Size Change the size of visualization. Different for each shape. Number/Vector
Thickness Thickness of visualization outline Number